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- Added support for exporting multi-material objects with their correct material data under the PerMaterial option - Added support for transparent materials - Added option for exporting the scene’s Navigation Mesh
- Experimental exporting of Materials using the new <AssetMaterial> tag
- Fixed a bug where the exported navmesh would complain about missing normals. - Added a custom bool to all meshes data if they are holding lightmap enabled meshes. - MaterialScanner: Added an option for exporting colored shaders as 2x2 textures, so Janus shows everything independently. - Fixed order of meshes
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Release 2.14 of the Unity Exporter.
Tested it with all its modes, working.